“Forgotten Upon Death”: An Interview with Ian Gregory on Class and Poverty in ‘Masquerada’

“. . . there’s this whole class of people who are literally forgotten upon death.”

By Drew Dixon

Commodifying Soldiers in ‘XCOM 2’

Whether you’re throwing low level units on the front line or witnessing unexpected heroism, XCOM 2 encourages you to see your soldiers as capital.

By Lasse Lund

9 Ways to Save Christianity from Ruin While Still Playing Your Nintendo

“. . . even if you’re fleeing from the collapse of Western civilization as we know it, there’s no reason you can’t bring your Nintendo.”

By C.T. Casberg

7 Games the Devil Uses to Get a Foothold in Your Life

Sure, Jesus loves games and all that, but here are 7 we think He’d think twice before endorsing.

By April-Lyn Caouette

The GameChurch Podcast 80: Ricky Haggett of Hohokum and Loot Rascals

Ricky Haggett of Hollow Ponds talks about Loot Rascals as well as his history with religion, reasons for developing games, and his favorite iPad games.

By Jonathan R. Clauson

‘For Honor’ and the Impossibility of Peace

For Honor tells us that peace is impossible and doesn’t last.

By Joey Thurmond

Considering Our Mortality: An Interview with Ian Dallas of ‘What Remains of Edith Finch’

Ian Dallas discusses ‘What Remains of Edith Finch’ and the opportunity games provide for us to consider our own mortality.

By Drew Dixon

Redemption Song: Grace and Suffering in ‘NieR: Automata’

The road to redemption in ‘NieR: Automata’ is difficult, complex, and beautiful.

By Patrick Gann

Donuts, Gentrification, and Massive Holes: An Interview with Ben Esposito of ‘Donut County’

Ben Esposito’s ‘Donut County’ lets you be an hole in the ground that gets bigger and bigger. Its also about gentrification and economic displacement.

By Drew Dixon

A Liturgy of Progress and Robot Dinosaurs: ‘Horizon Zero Dawn’

Horizon Zero Dawn is a reflection on fundamentalism, atheism, and robot dinosaurs … mostly robot dinosaurs.

By Richard Clark

Breaking Boundaries: An Interview with Hunter Kitagawa of ‘Sprint Vector’

Sprint Vector’s Hunter Kitagawa hopes to break boundaries and shatter stigmas.

By Drew Dixon

Overcoming the Illusion of Heroism in ‘Nioh’

Nioh shows us that victory can still be sweet even when it isn’t all about you.

By Miguel Melendez