With hefty doses of dry wit and unexpected hilarity, West of Loathing encourages us to get out of our comfort zones.
The unique narratives that arise out of each session of Dead by Daylight ask players to acknowledge the humanity of their opponents
Rakuen embraces the pain and tragedy of death, demonstrating that losing loved ones is not the end of our story.
In the face of a world that seems to be spinning off its axis, Splatoon 2 offers digital reprieve: a world with all of the distraction-heavy forms but without all of the darkness.
In ‘Nex Machia’ every small step forward is a reminder that we are not the sum of our opportunities.
Hellblade navigates the difficult space between religion and mental illness.
‘Pyre’ deconstructs our preconceived notions about winning, encouraging us to embrace defeat for the good of others.
Exploring mysterious game worlds like Subnautica provides something of a religious experience, stirring our longing for a better world.
A reflection on designing games with opportunities for good and the difficulties of navigating life in a broken system.
‘Death Squared’ invites us to acknowledge and embrace the differences between ourselves and those we play with.
Player Unknown’s Battlegrounds demonstrates two of death’s redemptive values.
While ‘Arms’ is great fun, it is lacking in truly human moments.