Richard Clark

 
Richard Clark is the managing editor of Gamechurch, the editor-in-chief of Christ and Pop Culture, a regular columnist at Unwinnable, and a staff writer for Kill Screen. He can be reached at deadyetliving at gmail dot com or followed on twitter @deadyetliving.


 
Author Archive
 
 
 
Articles
 
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Podcast #15: Thralled’s Miguel Oliveira: “No God Helping Me”

The developer of Thralled on why he plays GTA 5, doesn't believe in God, and loves his neighbor.
 
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Shadow of Mordor: My Love Affair with Vengeance

Richard Clark indulges his violent side in a game that's less about exploring a world than it is about demolishing it.

 
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Podcast #14: Stickets’ (iOS) Harry Lee: “A Burden That Was Light”

Harry Lee talks with us Desert Golf and rediscovering his Christian faith.
 
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Gamechurch Podcast #13: Far Cry 3/Child of Light Writer Jeffrey Yohalem

The writer of Far Cry 3 and Child of Light explains his intentions and praises the Kim Kardashian iPhone game.
 
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Gamechurch Podcast #12: Redshirt’s Mitu Khandaker-Kokoris & Triggers in Games

Mitu Khandaker-Kokoris shares why she still has hope in humanity.

 
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Gamechurch Podcast #11: Escape Goat 2’s Randy O’Connor

Randy O'Conner talks with us about the relationship between faith and works, Catholicism, and meaningful mechanics.
 
 
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Gamechurch Podcast #10: Bioshock Creator, Ken Levine

Ken Levine talks with Gamechurch about religion, Bioshock, and religion in Bioshock.

 
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Gamechurch Podcast #9: Game Critic Brendan Keogh and Subversive Games

Brendan Keogh talks to Drew and Rich about his evolving personal beliefs and subversive games.
 
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Gamechurch Podcast #7: Videogame Journalist Patrick Stafford & the State of Christian Games

We talked to Patrick Stafford about the state of Christian Games.
 
Articles
 
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Forever Alone at Gencon

We sent our managing editor to Gencon. He came back with nothing but a sad story.