Richard Clark

 
Richard Clark is the managing editor of Gamechurch, the editor-in-chief of Christ and Pop Culture, a regular columnist at Unwinnable, and a staff writer for Kill Screen. He can be reached at deadyetliving at gmail dot com or followed on twitter @deadyetliving.


 
Author Archive
 
 
 
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Podcast #24: How We Chose the Ten 2014 Games Jesus Loves – Part 2

The gamechurch writers argue about videogames, TO THE DEATH (not really to the death).
 
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Podcast #22: The Binding of Isaac’s Edmund McMillen: “To Feel Like a Monster”

For the developer of The Binding of Isaac and Super Meat Boy, the defining characteristic of his faith is the mystery of death.

 
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Podcast #21: The Talos Principle’s Jonas Kyratzes: “I was Richard Dawkins at 16″

Jonas talks about his time as a militant atheist and his slow softening process over time.
 
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Podcast #19: Fallout 3 & Skyrim Programmer, Brett Douville

Brett Douville on secular humanism, Star Trek's view of humanity, and leaving the AAA space.

 
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Podcast #17: Idle Thumbs & Firewatch’s Chris Remo: “Bought In, Yet Skeptical”

Why Chris Remo appreciates religion, but can't accept it himself.

 
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Podcast #16 — Pippin Barr: “Going Through the Motions”

Pippin Barr doesn't believe in much, but he's very interested in belief.
 
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Podcast #15: Thralled’s Miguel Oliveira: “No God Helping Me”

The developer of Thralled on why he plays GTA 5, doesn't believe in God, and loves his neighbor.
 
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Shadow of Mordor: My Love Affair with Vengeance

Richard Clark indulges his violent side in a game that's less about exploring a world than it is about demolishing it.