Drew Dixon

 
Drew Dixon is editor-in-chief of Game Church. He also edits for Christ and Pop Culture and writes about videogames for Paste Magazine, Relevant Magazine, Bit Creature, and Think Christian.


 
Author Archive
 
 
 
Articles
 
Abzu
Abzu
Abzu

Jesus Loves E3 – Day 3 – Podcast

In our final E3 Podcast we crown "The Game Jesus Loves the Most of E3 2015"
 
Articles
 
DeusExMankindDivided
DeusExMankindDivided
DeusExMankindDivided

Jesus Loves E3 – Day 2 – Podcast

Drew and Jonathan argue about Japanese architecture, the nostalgia of Mario games, whether or not Deus Ex: Mankind Divided will handle the subject of Apartheid with the grace and nuance it deserves.

 
Articles
 
The Last Guardian
The Last Guardian
The Last Guardian

Mystery and Wonder in The Last Guardian

Fumito Ueda has given us game worlds full of unnamed oppression that the game refuses to explain in its entirety.
 
Articles
 
The Last Guardian
The Last Guardian
The Last Guardian

Jesus Loves E3 – Day 1 – Podcast

If Jesus went to E3, what would he go "Whoo!" for? Drew Dixon and Jonathan Clauson discuss.
 
Articles
 
borderlands 2
borderlands 2
borderlands 2

Playing Predictable Games and Hoping for a New World

"Maybe my desire to play Borderlands 2 is rooted in a callous desire to ignore or overlook real world injustice. Then again, maybe it reflects a desire for a better world . . ."

 
Articles
 
TheNovelist
TheNovelist
TheNovelist

Podcast #42: The Novelist’s Kent Hudson: “A Glimpse of Yourself”

Drew and Kent talk about designing for meaningful decision making in games and the future of both AAA and independent game development.
 
 
Articles
 
widegcpodcast-01 (1)
widegcpodcast-01 (1)
widegcpodcast-01 (1)

#38: Arch Mage Rises’ Thomas Henshell “Pursue Your Calling”

"This week Drew talks to Thomas Henshell, developer of the forthcoming Arch Mage Rises about doing what you love, the story of the Bible, and the unique challenges of designing games from a Christian perspective."

 
Articles
 
widegcpodcast-01 (1)
widegcpodcast-01 (1)
widegcpodcast-01 (1)

Podcast #37: Crackdown & Sunset Overdrive’s Justin Robey: “Afraid of Where I Was”

This week we talk to Justin Robey, Senior Producer of Sunset Overdrive, Ryse: Son of Rome and Crackdown, to talk about his experience as a Christian and what makes a church feel "alive."
 
Articles
 
widegcpodcast-01 (1)
widegcpodcast-01 (1)
widegcpodcast-01 (1)

Podcast #36: Catechresis’ Cameron Kunzelman “You Make an Arbitrary Choice”

Click here to download. The Gamechurch Podcast is dedicated to having open and honest conversations about games, life, and belief hosted by our editor-in-chief, Drew Dixon and managing editor, Richard Clark. “This week, D...
 
Articles
 
widegcpodcast-01 (1)
widegcpodcast-01 (1)
widegcpodcast-01 (1)

Podcast #30: Tengami’s Jennifer Scheidereit “Dancing Through the World”

We spoke to Tengami developer Jennifer Schneidereit about the risks inherent to making games that promote self reflection and the importance of dancing to yourself.