Are you concerned that your kid might be a "gamer"? Our editor-in-chief shares some parenting tips on how to love your kid despite their annoying hobby.
GameChurch.com exists to explore the spiritual, philosophical, and ethical side of videogames. We’re looking for writers who want to help us accomplish that goal. What do games say, if anything about the world around us? ...
Gamechurch spoke to the creator of Cart Life about religion, spirituality and the way his beliefs affect his work.
"panels like 1ReasonToBe ... give us the opportunity to acknowledge our biases, confront them, and overcome them."
Jake Elliot spoke Tuesday morning at GDC, chronicling the process of attempting to design mystery into the episodic adventure game whose first episode recently released, titled “Designing Mystery in Kentucky Route Zero....
"We hope that our experience at GDC will be an interesting barometer for the industry and maybe even open your eyes to the spiritual side of a medium that you hadn't seen before."
Addiction is not a cool thing. So why are we praising games for their addictive qualities?
Our Editor in Chief writes a letter to videogames attempting to define their relationship.
The Sandy Hook Massacre reignited debates about violence in videogames, our editor-in-chief pleads for a ceasefire to the knee-jerk reactions to this debate.
"Sweatshop shines in a sea of edutainment games that are not particularly fun to play by offering players mechanics that are challenging both strategically and ethically."