M. Joshua Cauller explores what happens when you pick up the controller and decide to play someone else’ game.
Playing as Doom’s heavy metal messiah is super fun but does it cultivate an insatiable desire in us to consume?
I feel like a Vegan at a sausage fest when I play Stephen’s Sausage Roll. Being out of place isn’t unfamiliar. I’ve worked at a tech company surrounded by MIT and Harvard grads when I’ve […]
“Paws 2: A Shelter 2 Game’ taps into our human longing for love and acceptance.
M. Joshua wanted to be a missionary to Iran, playing 1979 Revolution: Black Friday, however, helped him to see that he has a lot of listening to do before he will have any real help to give.
The Flame and the Flood illustrates the power of suffering to shape us and give us perspective.
Devil Daggers, a hellish, brutal twitch shooter, gives grace to players through the simple promise of improvement.
When two or more are gathered in the same room to play ‘Move or Die’—hilarity ensues, but the charm is missing online.
Oxenfree illustrates how relational breakthroughs can arise from traveling together.
BADBLOOD does something weird for a local multiplayer game: it focuses on the virtual discomfort of taking another person’s life.
Fallout 4’s companion system treats morality with greater nuance.
Soma helped me find myself. And that was terrifying.