The Flame and the Flood illustrates the power of suffering to shape us and give us perspective.
Devil Daggers, a hellish, brutal twitch shooter, gives grace to players through the simple promise of improvement.
When two or more are gathered in the same room to play ‘Move or Die’—hilarity ensues, but the charm is missing online.
Oxenfree illustrates how relational breakthroughs can arise from traveling together.
BADBLOOD does something weird for a local multiplayer game: it focuses on the virtual discomfort of taking another person’s life.
Fallout 4’s companion system treats morality with greater nuance.
Soma helped me find myself. And that was terrifying.
M. Joshua found “The Beginners Guide” to be a less than honest reflection on the struggles of creative people.
Metal Gear Solid V affords players the rare opportunity to bleed for their enemies.
Mothering lynx cubs in Shelter 2 makes M. Joshua Cauller less scared to become a dad.
The creators at Eden Industries have made political caricature fun.
Could we survive this wartime siege acting as Jesus might?