By refusing players the instant gratification they are accustomed to, The Swindle reminds them of the value of patience.
"If we tell a good story and make people feel something because of that story, then we have done our job."
For developer Theresa Duringer, atheism is an inescapable reality. And sorry kids, but we have some bad news about Santa Claus, too.
Satoru Iwata leaves behind not only a legacy of innovation, but of rebelling against a culture of tradition to follow his passion for videogames.
I'm bad at details, and this game just kills me.
Whose story is it? Why do I have more questions than answers? Why am I okay with that?
Playing Majora's Mask, I felt less alone in being alone.
Christian leaders are speaking out against games, saying they are a waste of time and resources, Daniel Motley says those leaders aren't taking games seriously enough.
Apple has removed all games that feature the Confederate Flag for being "mean spirited." Gamers have cried censorship against the iOS platform holder.
The creators behind artistic landmarks The Path, The Graveyard, and more speak about life, belief, and why they're stepping away from videogames.