While Daniel wasn't particularly impressed with Kyn as a game, he was deeply impressed by the game's creation.
Jay Posey on the challenges of imparting faith and self-sufficiency to his children.
Stop chasing that feeling, and you'll open yourself up to so much more.
I wanted something light and relaxing. I wasn't prepared for how hopeless the game would make me feel.
Indie developer Matt Gilgenbach sits down with GameChurch's Jonathan Clauson to talk about 'Devastated Dreams', a follow up to 'Neverending Nightmares'.
The creator of Her Story on the challenges of raising children in the west, the value of experiencing different cultures, and the vast beauty of the universe.
By refusing players the instant gratification they are accustomed to, The Swindle reminds them of the value of patience.
"If we tell a good story and make people feel something because of that story, then we have done our job."
For developer Theresa Duringer, atheism is an inescapable reality. And sorry kids, but we have some bad news about Santa Claus, too.
Satoru Iwata leaves behind not only a legacy of innovation, but of rebelling against a culture of tradition to follow his passion for videogames.