We chat with Kieron Kelly, one of the game designers and writers of Divinity: Original Sin II about how they’re striving to breath new life into the isometric RPG genre. We discuss their unflinching approach to designing moral choices with weight and consequence.
Divinity: Original Sin II released September 14, 2017 and was developed and published by Larian Studios and is available on Microsoft Windows.
Follow Keiron on Twitter @Kurnster
Follow Larian Studios on Twitter @larianstudios