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The Gamechurch Podcast is a podcast dedicated to having open and honest conversations about games, life, and belief hosted by our editor-in-chief, Drew Dixon and managing editor, Richard Clark.

Every week we invite a special guest to talk with us about life, games, and belief. This week, Gone Home’s lead developer Steve Gaynor joins us to discuss what Jesus would love about Gone Home, explaining mystery with science (or not explaining it), the pros and cons of Rogue Legacy, and the dwindling impact of Japanese games.  You can follow Steve Gaynor on Twitter.

You can subscribe to this podcast by adding our feed to whichever podcast app you prefer. We’re also available on iTunes

If you enjoyed the podcast, please spread the word on Twitter, Facebook, and especially on iTunes by rating and reviewing us.

You can send feedback, questions, and suggestions for topics to drew@gamechurch.com. 


Richard Clark

 
Richard Clark is the managing editor of Gamechurch, the editor-in-chief of Christ and Pop Culture, a regular columnist at Unwinnable, and a staff writer for Kill Screen. He can be reached at deadyetliving at gmail dot com or followed on twitter @deadyetliving.