Gamechurch Podcast #5 with Gone Home’s Steve Gaynor: Mystery and Science, Rogue Legacy, Japanese Games

Steve Gaynors talks Jesus & Gone Home, Mystery & Science, Rogue Legacy, and Japanese Games.

Written by Richard Clark / Published on August 15, 2014

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The Gamechurch Podcast is a podcast dedicated to having open and honest conversations about games, life, and belief hosted by our editor-in-chief, Drew Dixon and managing editor, Richard Clark.

Every week we invite a special guest to talk with us about life, games, and belief. This week, Gone Home’s lead developer Steve Gaynor joins us to discuss what Jesus would love about Gone Home, explaining mystery with science (or not explaining it), the pros and cons of Rogue Legacy, and the dwindling impact of Japanese games.  You can follow Steve Gaynor on Twitter.

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About the Author:

Richard Clark is director of editorial development for CT Pastors and Preaching Today, a co-founder of Christ and Pop Culture, and has written for Unwinnable and Kill Screen. He can be followed on twitter @TheRichardClark.

  • Philip

    Just wanted to say that I am really enjoying this podcast.

  • Richard Clark

    thanks, Philip!