The Gamechurch Podcast is a podcast dedicated to having open and honest conversations about games, life, and belief hosted by our editor-in-chief, Drew Dixon and managing editor, Richard Clark.
Every week we invite a special guest to talk with us about life, games, and belief. This week, Gone Home’s lead developer Steve Gaynor joins us to discuss what Jesus would love about Gone Home, explaining mystery with science (or not explaining it), the pros and cons of Rogue Legacy, and the dwindling impact of Japanese games. You can follow Steve Gaynor on Twitter.
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You can send feedback, questions, and suggestions for topics to [email protected]