Gamechurch Podcast #5 with Gone Home’s Steve Gaynor: Mystery and Science, Rogue Legacy, Japanese Games

By Richard Clark

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The Gamechurch Podcast is a podcast dedicated to having open and honest conversations about games, life, and belief hosted by our editor-in-chief, Drew Dixon and managing editor, Richard Clark.

Every week we invite a special guest to talk with us about life, games, and belief. This week, Gone Home’s lead developer Steve Gaynor joins us to discuss what Jesus would love about Gone Home, explaining mystery with science (or not explaining it), the pros and cons of Rogue Legacy, and the dwindling impact of Japanese games.  You can follow Steve Gaynor on Twitter.

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Written by Richard Clark

Richard Clark is the online managing editor of Christianity Today, a co-founder of Christ and Pop Culture, a regular columnist at Unwinnable, and a former staff writer for Kill Screen. He can be reached at deadyetliving at gmail dot com or followed on twitter @deadyetliving.

  • Philip

    Just wanted to say that I am really enjoying this podcast.

  • Richard Clark

    thanks, Philip!