The GameChurch Podcast: “Minimizing Shame” with SSMP Dev John Remedios

Developer John Remedios joins Drew and M. Joshua to talk about the game ‘SSMP’ as well as how his mother served as an inspiration to him on minimizing shame.

Written by Jonathan R. Clauson / Published on October 20, 2016

John Remedios, developer of the forthcoming game “Shoot Shoot Mega Pack”, joins Drew Dixon and M. Joshua Cauller to talk about his 4 player, minimalist co-op game. Hailing from Canada, John joins the duo to talk about the 90’s with their archaic LAN parties, community based gaming with people in the same room, and the desire to create that again with “SSMP”. The conversation turns to John’s formative years and how his grandparents and parent’s beliefs helped form his life and how it affects his art.