The GameChurch Podcast: The Magical PAX West Debrief with Drew Dixon

Drew Dixon is back from Seattle to give us a PAX West debrief for 2016. He discussions what games were the best, what games were the worst, how was VR and indy games represented, and what makes the convention so magical.

Written by Jonathan R. Clauson / Published on September 9, 2016

Our Editor in Chief Drew Dixon returns from PAX West 2016 to give M. Joshua a debrief on the state of PAX and the industry in general. The convention this year featured a plethora of indie games which seems to increase in presence every year. VR was also everywhere with games that were amazing and games that had no business being on VR. Amongst all this is Drew’s reflection on the best and worst of the convention, the games Jesus would love, and what makes PAX West special amidst the growing number of conventions everywhere.

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You can follow Drew Dixon and M Joshua Cauller on Twitter: @drewdixon82 and @Mjoshua

About the Author:

Jonathan Clauson started as an on-air producer and on-air talent for Clear Channel Radio. He graduated from Full Sail University and moved into marketing for EA Tiburon. He is currently the News Editor and Podcast producer for both GameChurch and Christ and Pop Culture.