Podcast #46: Cannon Brawl’s Theresa Duringer: “There Is a Trade-Off”

For developer Theresa Duringer, atheism is an inescapable reality. And sorry kids, but we have some bad news about Santa Claus, too.

Written by Richard Clark / Published on July 17, 2015


The Gamechurch Podcast is dedicated to having open and honest conversations about games, life, and belief hosted by our editor-in-chief, Drew Dixon and managing editor, Richard Clark.

This week, we talk to the developer behind the PC and (soon-to-be) PS4 action-strategy game, Cannon Brawl, about the moment she discovered the truth about Santa Claus, and how it determined her outlook for the rest of her life. We also discuss the trade-off that comes with abandoning religion for atheism and how she keeps herself busy in the short time between birth and death. You know, light, breezy stuff!

You can follow Theresa Duringer on Twitter.

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You can send feedback, questions, and suggestions for topics to drew@gamechurch.com.

About the Author:

Richard Clark is director of editorial development for CT Pastors and Preaching Today, a co-founder of Christ and Pop Culture, and has written for Unwinnable and Kill Screen. He can be followed on twitter @TheRichardClark.