The GameChurch Podcast 82: Ian Dallas and “A Somewhat Traumatic Experience”

This week Drew and M. Joshua chat with Ian Dallas about his Ian’s upbringing, the difficulties inherent to making games about wonder, and the unsettling nature of making art about death.

By Jonathan R. Clauson

The GameChurch Podcast Episode 81: Jenn Frank

This week Drew and Josh talk to one of their very favorite game writers, Jenn Frank about her complicated relationship and recent reluctant return to her Christian upbringing.

By Jonathan R. Clauson

The GameChurch Podcast 80: Ricky Haggett of Hohokum and Loot Rascals

Ricky Haggett of Hollow Ponds talks about Loot Rascals as well as his history with religion, reasons for developing games, and his favorite iPad games.

By Jonathan R. Clauson

The GameChurch Podcast 79: PAX East Roundtable with Matt Conn and Steve Cullum

Join Drew and M. Joshua as they host a PAX East Roundtable with Matt Conn and Steve Callum as they talk about the games they love and Matt’s involvement with GaymerX

By Jonathan R. Clauson

The GameChurch Podcast #78: Creation and Wonder In Videogames: A Roundtable Discussion

This week Drew and M. Joshua chat with writers Kate Kadowaki and Miguel Melendez about the concept of creation and wonder in videogames.

By Drew Dixon

The GameChurch Podcast 77: Marc Flury and Cultural Perspective

Drew and M. Joshua are back this week to talk with developer Marc Flury and cultural perspective on this episode of the GameChurch podcast.

By Jonathan R. Clauson

The GameChurch Podcast 76: Rand Miller and The Reassurance in Suffering

Rand Miller joins Drew and M. Joshua to talk about his life, belief and passion for games along with reflections of his work on one of the most important games made, MYST.

By Jonathan R. Clauson

The GameChurch Podcast: The Games Jesus Loves in 2016

The GameChurch crew comes together to debate and decide upon what Games Jesus Loves in 2016.

By Jonathan R. Clauson

The GameChurch Podcast: Being Bound By Context with Michal Staniszwski

The impressions we form when playing games are often subject to being bound by context: the frame of mind, our personal and vocational situations, the technology we use to consume the games, and even the […]

By Jonathan R. Clauson

The GameChurch Podcast Episode 73: Good Hearted Games with David Pittman of Slayer Shock and Eldritch

David Pittman joins Drew and M. Joshua this week to talk about his games “Eldritch” and “Slayer Shock” as well as his desire to make good hearted games.

By Jonathan R. Clauson

The GameChurch Podcast: “Minimizing Shame” with SSMP Dev John Remedios

Developer John Remedios joins Drew and M. Joshua to talk about the game ‘SSMP’ as well as how his mother served as an inspiration to him on minimizing shame.

By Jonathan R. Clauson

The GameChurch Podcast: “People are People” an interview with ‘Tahira’ Developers Peter Castle and Tom Cox

Drew and M. Joshua chat with Peter Castle and Tom Cox about Peter’s experiences traveling in the Middle East and India and how those experiences shaped their game, Tahira.

By Jonathan R. Clauson