"... Papo & Yo's imagery reveals the distances that a child might go to escape the fear and the pain of an unstable parent."
"Are the lives we live what we've made of them, or are we simply walking down the path a higher power has laid out before us?"
"We wanted you to hesitate to pull the trigger."
"we have discovered our holy obligation for imaginative play, keeping in mind games are only destructive and obsessive when we allow them to become that way."
". . . the real problem with our competitive gaming isn't the games themselves, but the nature of the communities that we are building around the games."
"If Niko is a stereotype of a Slavic thug, I am stereotypically opposite."
". . . playing as a peaceful monk served to further highlight what I was, in actuality, doing: . . . merely playing a game."
"Far Cry 2 is the rare first-person shooter that is willing and able to call into question the value of shooting first and asking questions later."