This week Drew and M. Joshua chat with writers Kate Kadowaki and Miguel Melendez about the concept of creation and wonder in videogames.
“Whatever you manage to do in FC2, its clear that the carnage you cause isn’t making the world a better place.”
“. . . playing as a peaceful monk served to further highlight what I was, in actuality, doing: . . . merely playing a game.”
Could it be that some of the games that trouble us most are actually the most meaningful?