Drew and M. Joshua are back this week to talk with developer Marc Flury and cultural perspective on this episode of the GameChurch podcast.
Rand Miller joins Drew and M. Joshua to talk about his life, belief and passion for games along with reflections of his work on one of the most important games made, MYST.
The GameChurch crew comes together to debate and decide upon what Games Jesus Loves in 2016.
The impressions we form when playing games are often subject to being bound by context: the frame of mind, our personal and vocational situations, the technology we use to consume the games, and even the […]
David Pittman joins Drew and M. Joshua this week to talk about his games “Eldritch” and “Slayer Shock” as well as his desire to make good hearted games.
Developer John Remedios joins Drew and M. Joshua to talk about the game ‘SSMP’ as well as how his mother served as an inspiration to him on minimizing shame.
Drew and M. Joshua chat with Peter Castle and Tom Cox about Peter’s experiences traveling in the Middle East and India and how those experiences shaped their game, Tahira.
This week Drew and M. Joshua chat with Patrick Blank of Runic Games. Patrick who had previously worked on Borderlands is now the game director and lead level designer of Hob, a lovely game that delicately […]
Drew Dixon is back from Seattle to give us a PAX West debrief for 2016. He discussions what games were the best, what games were the worst, how was VR and indy games represented, and what makes the convention so magical.
Logan Fieth, creator of ‘4 Sided Fantasy’ joins M Joshua and Jonathan Clauson to talk about his latest puzzle platformer and the ability to communicate without the english language.
Drew is on location in Nashville to talk to Tim Cleary, world builder on Aetherlight, a MMO-lite experience on PC and mobile that aims to retell the story of the Gospel in a way that is fun […]
Young Son is the debut game from GameChurch and Drew sits down to talk to Brian Buffon and the illusive Elliot Iannello about the game’s development and purpose.